Luxmithar
A downloadable game
Luxmithar is a 2D survival defense game built in Godot, where you protect the crash site’s forge against waves of escalating cosmic threats.
Each day brings new dangers, storms, darkness, and alien incursions, as you gather resources, expand your outpost, and craft powerful defenses to keep the forge alive. Build turrets, traps, and towers, harvest energy from fallen foes, and push deeper into the unknown as the world evolves around you.
Survive. Expand. Reignite the forge.
Features
Dynamic Survival Loop: Endure multi-day runs that track time, weather, and world expansion while escalating enemy waves and boss events.
Build and Fortify: Construct plasma cannons, gravity wells, barricades, flame emitters, and healing towers to hold your ground.
Harvest & Craft: Gather resources from regrowing nodes, unlock blueprints, and forge tools and weapons across multiple crafting tiers.
Deep Player Progression: Upgrade health, crits, speed, crafting efficiency, and elemental abilities with roguelite-style trade-offs.
Evolving World: A real day-night and lunar cycle system alters lighting, fog, and weather patterns, from clear skies to thunderous storms.
Cosmic Threats & Bosses: Face adaptive enemy clusters and colossal bosses like the Herald of Chaos and the Abyssal Colossus.
Lore & Objectives: Discover codex entries, quests, and meta-progression systems that track your achievements across runs.
| Updated | 6 days ago |
| Status | Prototype |
| Release date | in 211 days |
| Author | deviland |
| Genre | Survival |
| Made with | Godot |
| Tags | Crafting, Exploration, Roguelike, Singleplayer |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
Development log
- A New Chapter for Lightforge: Introducing Brand New Art & Immersive SoundMar 15, 2025
- Project Tech Demo v0.0.1Dec 20, 2024
- Current state and futureDec 17, 2024
- New features addedNov 15, 2024
